200- decrease in skill
- PFC Joseph Allen
- Posts: 11
- Joined: Fri Feb 14, 2020 12:09 pm
200- decrease in skill
Hello, as most of you are probably well aware. The statistics haven´t exactly been the greatest lately and are taking a long time to load. However, I logged on to a game today and was surprised my skill had decreased by 200. I was previously an 1800 skill player, but now I am a 1600 skill player. I was also confused about my rank. My skill had decreased, but my rank had increased from 1024 to 840 and I was extremely confused. Another thing I was confused about was the statistics. I looked up myself on statistics (Kapushion) and I was still 1848 but when I went to the game I was 1649. Another thing that happened was that some people had negative skill like -9 or -11 it was weird. Can I please be updated on what is going on.
Re: 200- decrease in skill
Hello!PFC Joseph Allen wrote: ↑Tue Mar 31, 2020 2:30 am Hello, as most of you are probably well aware. The statistics haven´t exactly been the greatest lately and are taking a long time to load. However, I logged on to a game today and was surprised my skill had decreased by 200. I was previously an 1800 skill player, but now I am a 1600 skill player. I was also confused about my rank. My skill had decreased, but my rank had increased from 1024 to 840 and I was extremely confused. Another thing I was confused about was the statistics. I looked up myself on statistics (Kapushion) and I was still 1848 but when I went to the game I was 1649. Another thing that happened was that some people had negative skill like -9 or -11 it was weird. Can I please be updated on what is going on.
New statistics system is enabled and skill is normalized.
Have fun!
- PFC Joseph Allen
- Posts: 11
- Joined: Fri Feb 14, 2020 12:09 pm
Re: 200- decrease in skill
No it is clearly not normalized :roll: . I can kill one guy and gain 1+ skill and later die to one guy and lose 10 or more + skill. It's stupid and I haven't even gotten retribution for my past skill 1837. Wtf the new skill system rewards people who camp and go into lobbies with noobs and farm kills for hours while people who play the game normally with 1000+ or plus drop in skill significantly. Plus my stats (statistics) can't even load so I can't check my kills with a certain weapon or other people's stats. The old skill system was so much better if you got high kills and low deaths you would be rewarded skill. Now, if you even die once to a guy who is a lower skill level than you. You drop so significantly in skill, it doesn't even matter if you got 50 kills and 5 deaths. If the people who killed you are lower than you than your skill can drop by so much. It's stupid and doesn't allow competitive play for skill. Please fix.
- PFC Joseph Allen
- Posts: 11
- Joined: Fri Feb 14, 2020 12:09 pm
Re: 200- decrease in skill
Нет, это явно не нормализуется. Я могу убить одного парня и получить 1+ навыка, а затем умереть за одного парня и потерять 10 или более + навыка. Это глупо, и я даже не получил возмездия за мой прошлый навык 1837 года. Wtf новая система навыков вознаграждает людей, которые разбивают лагерь и ходят в лобби с помощью нубов и убийств на ферме в течение нескольких часов, в то время как люди, которые играют в игру, как правило, с 1000+ или более, опускаются умение значительно. Кроме того, моя статистика (статистика) не может быть загружена, поэтому я не могу проверить свои убийства определенным оружием или статистикой других людей. Старая система умений была намного лучше, если вы получаете высокие убийства и низкие смерти, вы будете вознаграждены навыком. Теперь, если вы даже умрете один раз с парнем, который имеет более низкий уровень квалификации, чем вы. Вы настолько сильно падаете в навыке, что даже не имеет значения, получили ли вы 50 убийств и 5 смертей. Если люди, которые убили вас, ниже вас, ваши навыки могут упасть на столько. Это глупо и не позволяет соревноваться за мастерство. Пожалуйста исправьте.
Re: 200- decrease in skill
Statistics formula is same as it was. Nothing was changed.PFC Joseph Allen wrote: ↑Wed Apr 08, 2020 11:53 am No it is clearly not normalized :roll: . I can kill one guy and gain 1+ skill and later die to one guy and lose 10 or more + skill. It's stupid and I haven't even gotten retribution for my past skill 1837. Wtf the new skill system rewards people who camp and go into lobbies with noobs and farm kills for hours while people who play the game normally with 1000+ or plus drop in skill significantly. Plus my stats (statistics) can't even load so I can't check my kills with a certain weapon or other people's stats. The old skill system was so much better if you got high kills and low deaths you would be rewarded skill. Now, if you even die once to a guy who is a lower skill level than you. You drop so significantly in skill, it doesn't even matter if you got 50 kills and 5 deaths. If the people who killed you are lower than you than your skill can drop by so much. It's stupid and doesn't allow competitive play for skill. Please fix.
Also, as you say you can "lose 10 or more + skil", this is not true. Victim player can't lose more than 10 skill points by system rules.
The "problem" is: old statistics was processed with big delay and with all players actions at once. With old stats you can't track how much skill points you was gain or lose by each kill and tha's was normal. Now, the new system counting players actions realtime and you can just refresh tab with your Cash history after each death and check how it changed your skill. With realtime stats it seems to you that you gain less and lose more than before, but it's not, it's the same as it was, just realtime.