[Discussion and Suggestion] Round limit
Posted: Sun Apr 12, 2020 5:12 pm
Hello dear Administrator,
Could you please explain me the reason for time limit? I`just for an discussion so I understand.
I mean is there any link between lags or something like that or it is just for donation reasons?
I understand that it is not appropriate that you can play forever and you have a score of 500:100, seems strange. I agree
But the system itself is a little bit weird at the first place, in old times I remember that map simply changed after some period of time.
Can`t you make something similar in here? Because for one player it is 5 round, for other it is 15 round, for the third it is 20 round.
It should be same round for all the players - because from theory point of few your team must win more round then opponent team in some certain period of round or time. In this case it loses the the key point. That actually makes some sense to me.
If everything above seems to be nonsense to you, at-least listen to following suggestion changes:
20 rounds are very low for DM mod. It`s sometimes 3 minutes and you need to reconnect which is kinda frustrating. People are not happy, trust me, if you would try to play for 20 minutes, you would change that in the instance. I would suggest to remove it for DM, or set to 100. Because players use DM to train.
For standard maps I would suggest to increase to 30 rounds. 20 seems a little bit low.
Could you please explain me the reason for time limit? I`just for an discussion so I understand.
I mean is there any link between lags or something like that or it is just for donation reasons?
I understand that it is not appropriate that you can play forever and you have a score of 500:100, seems strange. I agree
But the system itself is a little bit weird at the first place, in old times I remember that map simply changed after some period of time.
Can`t you make something similar in here? Because for one player it is 5 round, for other it is 15 round, for the third it is 20 round.
It should be same round for all the players - because from theory point of few your team must win more round then opponent team in some certain period of round or time. In this case it loses the the key point. That actually makes some sense to me.
If everything above seems to be nonsense to you, at-least listen to following suggestion changes:
20 rounds are very low for DM mod. It`s sometimes 3 minutes and you need to reconnect which is kinda frustrating. People are not happy, trust me, if you would try to play for 20 minutes, you would change that in the instance. I would suggest to remove it for DM, or set to 100. Because players use DM to train.
For standard maps I would suggest to increase to 30 rounds. 20 seems a little bit low.