I quit
- PFC Joseph Allen
- Posts: 11
- Joined: Fri Feb 14, 2020 12:09 pm
I quit
I've been playing CS on this browser for almost 2 years and at first it was a blast. I loved the variety and teamwork that CS allowed you to have and coming home to relax and play CS for hours was great! I would play for hours at a time and play with my friends but after the new updates. I've lost all interest in the game. I stopped playing for hours and the reason is, is because of the new skill system and the lack of updates. All the new updates involve gold (Money) and new maps that nobody wants, I loved CS and the devs working on this game because they could have added awesome new additions. New skins for your character, new perks, new knives, an option to choose the knives you have unlocked and new game mods. Instead, the devs added new maps that nobody plays on or asked for, the new skill system is a joke. The admins say it is the exact same as it was before but it's not. The old skill system worked very simply. If you get high kills and low deaths, your skill goes up, if you killed someone higher in skill level than you a lot your skill went up. Now even if you get 50 kills and 5 deaths, your skill will still go down and if those people are rated 100 or below. Well, guess what, say bye-bye to your hard-earned skill because it's gone. The new deadlines for skins also don't help, you're telling me that I have to pay 600 or more for one skin that lasts 14 days??? And that's just one skin if you want one skin for each team. You have to spend 1200 or more (depending on what skin you buy) for a skin that last 14 days? I miss the old days where I would get home and chill out with CS and have a fun time. Now all my money is gone from spending skins, not perks, but skins and my skill went from 1837 to 1659 and the statistics don't even work, and the cherry on top is the stupid round limit. I love this game but I don't want to play a 10 min match where my skills go to 1716 to 1659 by dying from 5 guys when I'm 34 kills and 5 deaths. Over the game's lifespan, I've had many usernames. PFC Joseph Allen, Gamma, Kapushion, and Acharn, but I think the most fun I had in this game is when I started as a guest and got interested in the game, but now the game is just unfair and grindy and I don't want to play a game like that. This is Artyom signing off...
Re: I quit
Hello!
You can't play this game almost 2 years, because it's not exist so long.
Also I have checked statistics formula again and checked game events in real time.
Some examples, where you can see that is all fair:
So, I wish you Good Luck in your endeavors!
You can't play this game almost 2 years, because it's not exist so long.
Also I have checked statistics formula again and checked game events in real time.
Some examples, where you can see that is all fair:
Code: Select all
{
"killer_skill" : 761.85,
"victim_skill" : 178.66,
"killer_plus" : 1.52,
"victim_minus" : 0.29
}
{
"killer_skill" : 1354.96,
"victim_skill" : 170.05,
"killer_plus" : 1.27,
"victim_minus" : 0.14
}
{
"killer_skill" : 206.62,
"victim_skill" : 1183.02,
"killer_plus" : 7.9,
"victim_minus" : 7.01
}
{
"killer_skill" : 933.41,
"victim_skill" : 795.56,
"killer_plus" : 3.43,
"victim_minus" : 1.58
}
{
"killer_skill" : 740.77,
"victim_skill" : 733.21,
"killer_plus" : 3.96,
"victim_minus" : 1.97
}
Re: I quit
cool but some people like thatPFC Joseph Allen wrote: ↑Fri Apr 10, 2020 4:11 am I've been playing CS on this browser for almost 2 years and at first it was a blast. I loved the variety and teamwork that CS allowed you to have and coming home to relax and play CS for hours was great! I would play for hours at a time and play with my friends but after the new updates. I've lost all interest in the game. I stopped playing for hours and the reason is, is because of the new skill system and the lack of updates. All the new updates involve gold (Money) and new maps that nobody wants, I loved CS and the devs working on this game because they could have added awesome new additions. New skins for your character, new perks, new knives, an option to choose the knives you have unlocked and new game mods. Instead, the devs added new maps that nobody plays on or asked for, the new skill system is a joke. The admins say it is the exact same as it was before but it's not. The old skill system worked very simply. If you get high kills and low deaths, your skill goes up, if you killed someone higher in skill level than you a lot your skill went up. Now even if you get 50 kills and 5 deaths, your skill will still go down and if those people are rated 100 or below. Well, guess what, say bye-bye to your hard-earned skill because it's gone. The new deadlines for skins also don't help, you're telling me that I have to pay 600 or more for one skin that lasts 14 days??? And that's just one skin if you want one skin for each team. You have to spend 1200 or more (depending on what skin you buy) for a skin that last 14 days? I miss the old days where I would get home and chill out with CS and have a fun time. Now all my money is gone from spending skins, not perks, but skins and my skill went from 1837 to 1659 and the statistics don't even work, and the cherry on top is the stupid round limit. I love this game but I don't want to play a 10 min match where my skills go to 1716 to 1659 by dying from 5 guys when I'm 34 kills and 5 deaths. Over the game's lifespan, I've had many usernames. PFC Joseph Allen, Gamma, Kapushion, and Acharn, but I think the most fun I had in this game is when I started as a guest and got interested in the game, but now the game is just unfair and grindy and I don't want to play a game like that. This is Artyom signing off...
Re: I quit
With the round system, you lose more than you earn. I've seen players with high stats on new accounts to take care of their main account. It is understandable that it happens, To have high stats takes a lot of effort, which the new formula did not take into account something so important.
Best regards.
Re: I quit
Hello everybody,
Well I agree that statistics depending on admins reply example seems to be a little bit rough. Old Physio-stats logic was different, right?
Especially if my skill is 11 k and it is pretty often that some beginners with score of 100 - 300 randomly kills you with head shot, it is part of the game. But from that example I loose a lot of point, perhaps I cannot even make them back during all the match (20 rounds). Dying is the part of the game, but now - regarding to grown of my skill, I should not die at all. It`s kinda not possible, or at least with my game style.
That`s the logic what admins build here. Also does some skill comes from bombs, hostage rescue and staff like that? Because now I simply need to change all my game style and start to camp, do not do missions and other staff - otherwise I`m risking to loose my score. I agree with you on that. But I like this game and I`m not complaining. If I want to go in easy mode, I simply play from unregistered account, that it.
I just do not like the new idea - basically I cannot have such big skill. But there is also good side, I know that nobody will get in first rank, because they will also loose it periodically. Obviously it is related to actually game skill, but if your skill is from + 5 k till + 10 k from everybody else skills - it makes no sense to play with them. But you cannot choose the players to play with. All you can do is join server with biggest skill that that moment.
Admins, could you please give an example what are the pluses and minuses of these 2 examples?
{
"killer_skill" : 11500.00,
"victim_skill" : 1000.00,
"killer_plus" : ?,
"victim_minus" : ?
}
{
"killer_skill" : 1000.00,
"victim_skill" : 11500.00,
"killer_plus" : ?,
"victim_minus" : ?
}
Talking about skins and perks, I fully agree - they are very very over priced. Admins probably did not do much math here by setting the configuration of them. I haven't even bought the perk once just by the reason that it is only for 1 day. I kinda do not care about the money it self, because I have like 30 k, but from logic point seems no point to spend them on perks. I play maximum of 1 - 2 hours a day. Sometimes even 1 map. I think that 90 % of all players do, so to spend that much money on for example HE perk for just 1 hour seems very unbalanced. I better just buy it in game. I suggest to increase the perk time period to at least 3 days. Seems more reasonable.
Talking about skins - I suggest to increase the payment but set that as permanent skin. That would be my advise. It`s more interesting for players I think. For example 5000 and you own it for life with 1 account. Normally in all games you own skins are bought for permanent time, not limited. It`s simply because you can forget to buy it again and probably you want to own it for life. Any ways it`s not relevant for me, actually not owning a skin is a advantage in the game. Because in history everybody was trying to shoot me first cus of my skill and their safety, but now when I look like everybody else, they cannot know for sure which is my character :)
Talking about silly maps, game modes and so on. I think that administrators are aiming on auditory from 6 till 20 years old kids. Most of them like this advanced mods like surfing and dead run and so on - I would also like it if I were 14 years old. Obviously for age of 30 these updates seems to be useless, but hey!!! - chear up for administrators, they are doing a great job by hosting this all project.
Well I agree that statistics depending on admins reply example seems to be a little bit rough. Old Physio-stats logic was different, right?
Especially if my skill is 11 k and it is pretty often that some beginners with score of 100 - 300 randomly kills you with head shot, it is part of the game. But from that example I loose a lot of point, perhaps I cannot even make them back during all the match (20 rounds). Dying is the part of the game, but now - regarding to grown of my skill, I should not die at all. It`s kinda not possible, or at least with my game style.
That`s the logic what admins build here. Also does some skill comes from bombs, hostage rescue and staff like that? Because now I simply need to change all my game style and start to camp, do not do missions and other staff - otherwise I`m risking to loose my score. I agree with you on that. But I like this game and I`m not complaining. If I want to go in easy mode, I simply play from unregistered account, that it.
I just do not like the new idea - basically I cannot have such big skill. But there is also good side, I know that nobody will get in first rank, because they will also loose it periodically. Obviously it is related to actually game skill, but if your skill is from + 5 k till + 10 k from everybody else skills - it makes no sense to play with them. But you cannot choose the players to play with. All you can do is join server with biggest skill that that moment.
Admins, could you please give an example what are the pluses and minuses of these 2 examples?
{
"killer_skill" : 11500.00,
"victim_skill" : 1000.00,
"killer_plus" : ?,
"victim_minus" : ?
}
{
"killer_skill" : 1000.00,
"victim_skill" : 11500.00,
"killer_plus" : ?,
"victim_minus" : ?
}
Talking about skins and perks, I fully agree - they are very very over priced. Admins probably did not do much math here by setting the configuration of them. I haven't even bought the perk once just by the reason that it is only for 1 day. I kinda do not care about the money it self, because I have like 30 k, but from logic point seems no point to spend them on perks. I play maximum of 1 - 2 hours a day. Sometimes even 1 map. I think that 90 % of all players do, so to spend that much money on for example HE perk for just 1 hour seems very unbalanced. I better just buy it in game. I suggest to increase the perk time period to at least 3 days. Seems more reasonable.
Talking about skins - I suggest to increase the payment but set that as permanent skin. That would be my advise. It`s more interesting for players I think. For example 5000 and you own it for life with 1 account. Normally in all games you own skins are bought for permanent time, not limited. It`s simply because you can forget to buy it again and probably you want to own it for life. Any ways it`s not relevant for me, actually not owning a skin is a advantage in the game. Because in history everybody was trying to shoot me first cus of my skill and their safety, but now when I look like everybody else, they cannot know for sure which is my character :)
Talking about silly maps, game modes and so on. I think that administrators are aiming on auditory from 6 till 20 years old kids. Most of them like this advanced mods like surfing and dead run and so on - I would also like it if I were 14 years old. Obviously for age of 30 these updates seems to be useless, but hey!!! - chear up for administrators, they are doing a great job by hosting this all project.
Last edited by Kamols2 on Sun Apr 12, 2020 10:37 pm, edited 12 times in total.
Re: I quit
HI
What I'm talking about is this. Now the calculations are dynamic, If a minor player kills you, you can't recover what he took, since his raised and yours diminished. In 20 rounds, how likely do you have you to kill him or do he? not many. Unless you're Kamols or Pak, you get it back. The others don't.

Re: I quit
Kamols2 wrote: ↑Sun Apr 12, 2020 5:02 pm Hello everybody,
Well I agree that statistics depending on admins reply example seems to be a little bit rough. Old Physio-stats logic was different, right?
Especially if my skill is 11 k and it is pretty often that some beginners with score of 100 - 300 randomly kills you with head shot, it is part of the game. But from that example I loose a lot of point, perhaps I cannot even make them back during all the match (20 rounds). Dying is the part of the game, but now - regarding to grown of my skill, I should not die at all. It`s kinda not possible, or at least with my game style.
That`s the logic what admins build here. Also does some skill comes from bombs, hostage rescue and staff like that? Because now I simply need to change all my game style and start to camp, do not do missions and other staff - otherwise I`m risking to loose my score. I agree with you on that. But I like this game and I`m not complaining. If I want to go in easy mode, I simply play from unregistered account, that it.
I just do not like the new idea - basically I cannot have such big skill. But there is also good side, I know that nobody will get in first rank, because they will also loose it periodically. Obviously it is related to actually game skill, but if your skill is from + 5 k till + 10 k from everybody else skills - it makes no sense to play with them. But you cannot choose the players to play with. All you can do is join server with biggest skill that that moment.
Admins, could you please give an example what are the pluses and minuses of these 2 examples?
{
"killer_skill" : 11500.00,
"victim_skill" : 1000.00,
"killer_plus" : ?,
"victim_minus" : ?
}
{
"killer_skill" : 1000.00,
"victim_skill" : 11500.00,
"killer_plus" : ?,
"victim_minus" : ?
}
Talking about skins and perks, I fully agree - they are very very over priced. Admins probably did not do much math here by setting the configuration of them. I haven't even bought the perk once just by the reason that it is only for 1 day. I kinda do not care about the money it self, because I have like 30 k, but from logic point seems no point to spend them on perks. I play maximum of 1 - 2 hours a day. Sometimes even 1 map. I think that 90 % of all players do, so to spend that much money on for example HE perk for just 1 hour seems very unbalanced. I better just buy it in game. I suggest to increase the perk time period to at least 3 days. Seems more reasonable.
Talking about skins - I suggest to increase the payment but set that as permanent skin. That would be my advise. It`s more interesting for players I think. For example 5000 and you own it for life with 1 account. Normally in all games you own skins are bought for permanent time, not limited. It`s simply because you can forget to buy it again and probably you want to own it for life. Any ways it`s not relevant for me, actually not owning a skin is a advantage in the game. Because in history everybody was trying to shoot me first cus of my skill and their safety, but now when I look like everybody else, they cannot know for sure which is my character :)
Talking about silly maps, game modes and so on. I think that administrators are aiming on auditory from 6 till 20 years old kids. Most of them like this advanced mods like surfing and dead run and so on - I would also like it if I were 14 years old. Obviously for age of 30 these updates seems to be useless, but hey!!! - chear up for administrators, they are doing a great job by hosting this all project.
Yes, everything Kamols says here is completely correct, and I have also tried to advise. So just saying Kamols, you aren't alone when it comes for support for the suggestions you wanted
-Firefly
Re: I quit
Actually I`m not sure what the situation is here. What the settings are for high skill players.
Because when if I`m playing against 3 - 5 k skilled players, I can get up the score pretty quickly - more faster then before with the old statistics.
Of course if I`m playing against 100 - 500 skill, I can spend 2 hours and will not get any score up.
That is also the reason why some of the players have BOOM the score to 5 - 6 k in just some days. For example br.
Aim maps with 3 - 5 skilled players for long period of hours and that`s the key to high score.
The worst thing here is that this community is pretty dead at the moment, I`m not sure what is happening on the Discord, but this Russians admins seems do not want to communicate with players about their ideas and game balance logic. That`s why I`m no longer investing my energy in talking here...
Because when if I`m playing against 3 - 5 k skilled players, I can get up the score pretty quickly - more faster then before with the old statistics.
Of course if I`m playing against 100 - 500 skill, I can spend 2 hours and will not get any score up.
That is also the reason why some of the players have BOOM the score to 5 - 6 k in just some days. For example br.
Aim maps with 3 - 5 skilled players for long period of hours and that`s the key to high score.
The worst thing here is that this community is pretty dead at the moment, I`m not sure what is happening on the Discord, but this Russians admins seems do not want to communicate with players about their ideas and game balance logic. That`s why I`m no longer investing my energy in talking here...
Re: I quit
Hello! We are on contact with our players in Discord everyday and working hard to improve the game. Also we communicate with players, many good ideas coming to us but we can't be everywhere, forum is the last place where we are now. What about stats: we changed calculations to fix this problem with big Skill losing 15 April, now player with big Skill can lose no more 1 point by death from player with low skill. There is problem with BOOM the score for novices, like you said.Kamols2 wrote: ↑Sat Apr 25, 2020 10:56 am Actually I`m not sure what the situation is here. What the settings are for high skill players.
Because when if I`m playing against 3 - 5 k skilled players, I can get up the score pretty quickly - more faster then before with the old statistics.
Of course if I`m playing against 100 - 500 skill, I can spend 2 hours and will not get any score up.
That is also the reason why some of the players have BOOM the score to 5 - 6 k in just some days. For example br.
Aim maps with 3 - 5 skilled players for long period of hours and that`s the key to high score.
The worst thing here is that this community is pretty dead at the moment, I`m not sure what is happening on the Discord, but this Russians admins seems do not want to communicate with players about their ideas and game balance logic. That`s why I`m no longer investing my energy in talking here...